Skip to content

Creating a Character

If you're not the GM, you'll need to create an adventurer (a player character or "PC") that you control during the game. This generally involves the following steps (not necessarily in this order):

  1. Make up a character name.
  2. Roll up Attributes (p.10): Strength, Dexterity, Constitution, Intelligence, Perception, Willpower and Charisma, and calculate your Luck score.
  3. Choose a class (p.15): Artificer, Barbarian, Bard, Cultist, Fighter, Monk, Ranger, Rogue or Magic User.
  4. Choose skills (p.49).
  5. Create a short background and/or roll for starting bonds with your party allies (p.51).
  6. Roll starting gold (p.15) and buy starting equipment (p.53), or gain your class Gear Pack if your GM is using this option (p.56)

If your table is allowing adventurer races other than human, you will also need to select a race (p.13).

Zero Level Ordeal

Alternatively, your GM might run you through a "Zero Level Ordeal" scenario to create your party. In this case, each player starts with 3 or 4 random zero level PCs, most of whom are not expected to survive. Those that do earn 1st level in a class of their choosing, with organic bonds forged from their baptism of fire.

Call of the Colossus is a Zero Level Ordeal for LFG, and includes special alternate rules for PC creation (free PDF via DTRPG or the LFG site).