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Shade

No. Appearing: 2d6
Armour Class: 12
Hit Dice: 4
Attacks: Touch 1d6+1 + Str drain
Nat 19: the target's weapon or armour (50%) is transformed into shadow (Luck save resists).
Attributes: S:- D:16 C:- I:10 P:13 W:10 Ch:7
Luck: 7
Move: 40 ft

Shades are Incorporeal Undead with the usual benefits. Shades resemble misty, ink dark shadows, existing only to steal the vitality from the living to sustain their cursed half life. Their chill touch drains 1 Str with a successful hit. An adventurer reduced to zero Str is instantly slain and has a 50% chance of being reborn a shade (subservient to its creator) the next midnight.

Elder shades are ancient versions of their kind; they have 7 HD, drain 1d4 Str per hit, and control packs of ordinary shades. Some also demonstrate limited spell like abilities similar to Silent Image, Darkness 15' Radius, Fog Cloud, Dispel Magic and Shadowbolt (as Lightning Bolt, but made of leeching dark rather than lightning).