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Wall of Fire

4th Level
Range: 120 ft
Duration: 1d6 x 10 minutes

A wall of opaque fire flares into being, either a wall up to 60 ft long and 20 ft high, or a 15 ft radius half dome. The flames are two feet thick. Entering the wall causes 1d8 damage per two caster levels (Luck (Con) save for half). If conjured so that the wall touches a creature, a Luck (Dex) save negates any damageand the target chooses which side of the wall it ends up on.