Animate Object¶
6th Level
Range: 60 ft
Duration: 1d6 x 10 minutes
The caster animates a single object that fits within a 10 ft cube such as a carpet, door, suit of armour or table. The object gains a degree of flexibility enabling it to walk, slither or crawl with a movement rate of 30 ft.
The object follows the caster's orders (no action), attacking his foes and performing other tasks as directed. Animated objects have one HD per level of the caster. The GM determines other attributes,but larger objects tend to cause more damage and smaller objects better AC.