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Elemental, Earth

No. Appearing: 1
Armour Class: 19
Hit Dice: 5, 10, or 15
Attacks: Fist 2d6, 2d10 or 3d10
Nat 19: the target is knocked prone and momentarily stunned, losing its next action (Luck (Con) save resists).
Attributes: S:19/21/23 D:10 C:22 I:3 P:10 W:16 Ch:3
Luck: 8, 10 or 15
Move: 40 ft including when burrowing

Earth elementals hammer or crush opponents with their mighty fists. They may merge with the earth, passing through it like water or burrowing through to leave a tunnel. 15 HD elementals Cause Injuries on a natural 19-20 attack roll.