Polymorph¶
4th Level
Range: 240 ft
Duration: 1d6 x 10 minutes
This spell allows the caster to turn herself or another creature into a different type of creature. The new form cannot have more hit dice than half the caster's level (round up). The polymorphed creature gains the physical qualities (including AC, attacks including hit chance and damage rolls, movement modes and senses), but not magical qualities or hit points, of the new form.
The target's original personality and memories
remain. If the form is not humanoid, the target cannot cast spells. Unusable gear melds into the form. If the target is unwilling, a Luck (Con) save resists. There is a 20% chance some part of the transformed is not fully restored to normal when the spell ends (GM discretion).