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Tiger, Sabretooth

No. Appearing: 1 or 2d4
Armour Class: 13
Hit Dice: 7+2
Attacks: Bite 2d6 and 2 x Claws 1d6+1
Nat 19: the target is knocked prone and cannot stand back up without winning a Str contest.
Attributes: S:20 D:13 C:19 I:3 P:14 W:15 Ch:7
Luck: 9
Move: 60 ft

This enormous, prehistoric cat stands 5 ft at the shoulder and weighs more than a grizzly bear. It is renowned for its long teeth, powerful frame and cunning stalking techniques, often hunting in packs. If the sabretooth moves at least 20 ft and hits, the target must make a Luck (Str) save or be knocked prone, and cannot stand back up without spending an action and succeeding on an opposed Str check. Sabretooths have advantage on tracking and stealth checks.