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Banshee

No. Appearing: 1
Armour Class: 15
Hit Dice: 7
Attacks: Touch 2d8
Nat 19: the target ages 2d8 years (Luck (Will) save resists).
Attributes: S:- D:- C:- I:14 P:13 W:16 Ch:6
Luck: 9
Move: 30 ft and 60 ft flying

Banshees are beautiful fey who can transform into hideous, gaunt looking humanoids. They are often corrupted by dark forces, consumed by loss, sorrow and hate. They are quite mad and seek only to impart their pain on all intelligent creatures they encounter. Some but not all banshees are able to shift between physical and Incorporeal form.

A banshee's wail is terrifying and utterly unforgettable; a supernatural scream of pure agony. All listeners within 60 ft must make a Luck (Will) save or be reduced to zero hit points instantly. Those who succeed on the check must make a Will check at disadvantage or suffer a moderate madness trait. The wail has a 30% chance of recharging at the start the banshee's turn.