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Thunderwave

1st Level
Range: 30 ft
Duration: Instant

You project a deafening blast of thunderous force before you in a wave 10 ft high and 15 ft wide. The wave moves away from the caster to a range of 30 ft. Creatures and unattended objects suffer 2d8 damage and are thrown backwards 1d6 x 5 ft. A Luck (Con) save halves the damage and negates the movement.

Alternatively, the caster may channel the thunder into an inanimate, non-magical object the size of a door or smaller by touching it. The caster may make a Luck (Int) check to shatter the item. Particularly large and strong objects (eg: an iron door) may impose disadvantage or be immune, at the GM's discretion. Channelling the spell in this way still produces a deafening noise.