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Rat, Dire

No. Appearing: 3d4
Armour Class: 12
Hit Dice: 2+3
Attacks: Bite 2d4
Nat 19: the target must make a Luck (Con) save or suffer a virulent disease, draining 1d4 Str over the next 1d10 minutes.
Attributes: S:13 D:15 C:13 I:2 P:13 W:9 Ch:4
Luck: 5
Move: 60 ft

Similar to giant rats, but about the size of a large wolf, dire rats are stealthy pack hunters with a calculated malevolence. Once per day, some dire rats may issue an awful squeal, summoning 3d6 obedient giant rats (or a swarm of ordinary rats) from nearby sewers or wilderness.

A dire rat bite has a 50% chance of carrying a death plague (or other random disease), causing sufferers to lose 1d4 Con each day until they die at zero Con. A Luck (Con) save resists. An apothecary may be able to cure the disease in 1d3 days with the correct healing herbs.