Aberrant Terror, Gibbering¶
No. Appearing: 1
Armour Class: 14
Hit Dice: 8
Attacks: Bite 2d8
Nat 19: the aberration unleashes a disturbing howl, causing all targets within 20 ft to make a Luck (Will) save or suffer a moderate madness.
Attributes: S:16 D:7 C:16 I:3 P:10 W:14 Ch:1
Luck: 9
Move: 30 ft
Any intelligent being within 60 ft of a gibbering terror must make a Luck (Will) save. On a fail, the target either gains a random moderate madness (60%) or loses 1 point Will (40%).