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Minotaur

No. Appearing: 1 or 1d8
Armour Class: 15 (armoured)
Hit Dice: 5+4
Attacks: Big Axe 2d8
Nat 19: the target must roll on the Injuries & Setbacks table (Luck (Dex) save resists).
Attributes: S:19 D:14 C:19 I:6 P:14 W:15 Ch:7
Luck: 8
Move: 30 ft

The minotaur is an 8 ft tall, bestial man-eating predator, with the head of a bull and a humanoid body covered in shaggy hair. Most are brutal and of primitive intelligence. A special charge attack may be made up to 60 ft, gaining advantage to hit for 2d8+2 damage, and the target must make a Luck (Con) save or roll on the Injuries & Setbacks table. Minotaurs have a 10 ft reach.

The Infernal Minotaur is a half demon variant, with jet black eyes, smoking hooves and a bloody drool. They may Roar (as Frighten) once/day, and are immune to non-magical weapons except those of cold iron, which affect them normally. Infernal minotaurs see as well in darkness as in light and have 35% magic resistance.