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Treant, Bloodroot

No. Appearing: 1d4
Armour Class: 17
Hit Dice: 11
Attacks: 2 x Batter 3d6
Nat 19: special
Attributes: S:22 D:10 C:20 I:3 P:13 W:17 Ch:4
Luck: 11
Move: 30 ft

Bloodroot treants are sentient, 20 ft animated trees corrupted by great evil. Unlike the peaceable tree shepherds, bloodroots have a hunger for blood and flesh rather than soil and stream. Bloodroots look like any normal tree until they attack, battering their foes with powerful limbs before digging them down into the earth and rooting themselves atop the still warm corpse. Bloodroots are unintelligent and incapable of speech, but do use leaf rustling to communicate very basic concepts to each other. Bloodroots Cause Injuries on a natural 19-20 attack roll and have a 10 ft reach. They are particularly susceptible to fire which causes double damage.