Grey Ooze¶
No. Appearing: 1d3
Armour Class: 12
Hit Dice: 6
Attacks: Tunnelling Pseudopod 2d4 + special, or Emotion Burst
Nat 19: a psychic lash drains the target 1d4 Int (Luck (Will) save resists).
Attributes: S:18 D:16 C:16 I:4 P:14 W:16 Ch:1
Luck: 8
Move: 40 ft and may climb walls, ceilings, etc---
Grey ooze, also known as grey matter ooze, is more liquid than ooze, a fast flowing and terrifying amoeba that feeds on the thoughts of living creatures. It attacks by surging into the target's mouth, nose and ears, tunnelling its way to the victim's brain which it absorbs. Victims suffer 2d4 damage and lose 1d4 Int (Luck (Will) save for half) on each successful attack.
Grey ooze have rudimentary intelligence and possess limited telepathic abilities. They learn to absorb and mimic basic emotions such love, happiness, sadness, awe and wonder, which they can project out to distance of 120 ft. They use these telepathic projections to lure or herd prey. Grey ooze may also target a single creature with an intense burst of alien emotion, requiring a Luck (Will) save to resist a moderate madness. This Emotion Burst ability has a 40% chance of recharging every hour. A grey ooze will often stalk its prey for a period, attempting Emotion Bursts to soften, destabilize or isolate a target before attacking.
An adventurer reduced to zero Int is killed by the ooze, which takes up residence in the host's skull. The parasite then controls the host in an appalling, puppet like fashion, until it desires another meal, at which point the ooze pours out of the host's orifices.