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Demon, Imp

No. Appearing: 1
Armour Class: 15
Hit Dice: 6
Attacks: Claw 1d6+1 and Bite 1d4 + poison
Nat 19: the demon's touch imparts dark sorcery; the target rolls on the Dark & Dangerous Magic table.
Attributes: S:14 D:16 C:10 I:14 P:15 W:14 Ch:14
Luck: 8
Move: 20 ft or 40 ft when flying

Imps are 1 ft to 4 ft tall, horned, smooth skinned humanoids with bat like wings and cloudy white eyes. Like all demons, imps are evil manifest and seek only to beguile and corrupt any intelligent beings they encounter. An imp's bite causes 1 Luck drain and amnesia for the prior 1d4 hours (a Luck (Will) save resists). Imps are often spell casters, able to cast three of the following spells per day: Magic Missile, Charm Person, Hideous Laughter, Invisibility, Heat Metal, Phantasmal Force. Imps are protected by 50% Magic Resistance.