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Lycanthrope, Werewolf

No. Appearing: 1, or a mated pair, or 3d6.
Armour Class: 13
Hit Dice: 6+4
Attacks: Bite 2d6
Nat 19: if appropriate, a wolf (60%) or dire wolf (40%) comes to the lycanthrope's aid.
Attributes: S:18 D:14 C:14 I:10 P:15 W:13 Ch:8
Luck: 8
Move: 30 ft

Werewolves are the classic wolf based lycanthrope. They may exert control and issue orders to ordinary wolves, giant wolves and dire wolves, which are compelled to obey. They have an excellent sense of smell in all forms (gaining advantage on related tests).