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Skeleton, Ogre

No. Appearing: 3d10
Armour Class: 12
Hit Dice: 4
Attacks: Spiked Club 2d8
Nat 19: if appropriate, other nearby bones (or a defeated Ogre Skeleton) animate to aid this one.
Attributes: S:15 D:10 C:16 I:- P:13 (special) W:- Ch:-
Luck: 7
Move: 40 ft

As humanoid skeleton, but approximately 10 ft tall. Ogre skeletons do not possess the same physical strength as their living counterparts. On the other hand they are just as hardy, obey orders, and do not stink or complain. Most necromancers consider them an improvement. Giant skeletons have a 10 ft reach.